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Roblox Corp, the videogame and educational game design company predominantly aimed for kids, reported a substantial jump in September books as a return to school possibly prompted users spending more time on the company’s platform. Roblox’s shares were last trading at $42.51, up over 19.5% for the day. The company’s shares have declined by 58.8% this year but are up roughly 83% from the bottom hit on May 10th.
Roblox trades at a forward enterprise value to sales multiple of 8 times, which is generally considered cheap in the gaming software industry. The company said in a filing today that September bookings and daily active users increased well beyond Wall Street’s expectations. Management estimated that bookings came in between $212 million and $219 million, or up 11% to 15% year-over-year.
These results came even in the face of a strengthening U.S. dollar against other currencies which had an adverse impact on bookings. The company said 57.8 million users were on its platforms on a daily basis, and those users accumulated a total of 4 billion hours of engagement. The company also said it saw average bookings per daily active user to come in around $3.67 to $3.79. Management forecasted that revenue for the month would be somewhere between $171 million to $180 million based on the aforementioned figures.
The company’s performance during the month were impressive given that Roblox has to lap extremely robust figures that it generated during the pandemic and lockdowns. Children and young teenagers stuck at home drove up hours and spending on the platform in 2020 and 2021, and the company has struggled to keep pace with those sky-high figures. The company directly listed its stock March of 2021, with the share price closing at $69.50 on the first day of trading.
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